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I really like the 2D‑3D view‑switching mechanic, the variety of weapons, and multiple playable ships. Besides that, the game’s visuals are very appealing to me. I’m curious which engine you used for the 3D mode.

Meanwhile I’ve got a few points about the gameplay experience: First, whether in 2D or 3D, I don’t get the feeling that enemies are rushing toward me. There is almost no sense of urgency. It feels like all enemies are locked along fixed straight‑line positions. Second, every weapon feels powerful, yet I just aim at one spot and hold fire to blow things up, like hitting stationary sandbags. As a result, I hardly notice any meaningful difference between the different weapons. Third, I cannot see any visible progression or change for my ship after finishing each mission.

Overall this is a promising browser shooter. Anyone looking for a quick space‑action experience should give this game a try!