Stellar Odyssey
Worlds Unbound — free Aster from orbit to the surface
Free the planet Aster in the first playable campaign chapter. Break the orbital blockade, descend through the atmosphere, fly low against tanks, protect the resistance convoy, and defeat the Gatekeeper to liberate the capital.
Want to jump straight into the action? Choose Try land battle from the menu. Practice keeps your campaign checkpoint separate. Complete the full mission to earn a repair-drone reward saved in your browser.
Choose from five ships and eleven weapons, use assisted targeting, and switch between 2D and 3D views. Aster now has smooth alien islands, rounded 3D clouds, moving ocean ripples, and foamy waves along the beaches. Atmospheric descent, sunlit terrain, shadows, smoke, and debris bring the battles to life. Endless survival is still available. Only Aster is playable so far; four more planets are planned.
Play free in your browser. This is an early beta. Optional donations support continued development; payment is not required to play.
Looking for five first-time testers
Have ten minutes? Start the Aster mission or choose Try land battle. Play without a walkthrough, then leave a comment: What confused you? What was your favorite moment? Would you play again? Include your device/browser and how you found the game. If you would like to volunteer first, comment “I’ll test.” Honest criticism is welcome; no purchase is expected.
What would you want in an expanded edition?
Would a downloadable edition with additional missions interest you at $5, $10, or neither? Tell me what would make it worth buying. This is an idea being tested, not an available product or preorder. The browser beta remains free.
Follow trb3944 on itch.io for development updates. Please keep email addresses and other private information out of public comments.
Controls
Choose Begin Aster mission, select a ship, then press Enter to launch, or choose Try land battle. WASD/arrows to move. Hold Space for assisted fire; mouse hold also steers and fires. Shift/X to dash. V for 2D/3D. P/Escape to pause. R while paused to retry the checkpoint. M to mute. Number keys or mouse wheel to switch weapons.
Touch controls are included, with landscape recommended. Mobile compatibility is still being tested. Campaign progress is saved in the current browser/device.
| Updated | 4 days ago |
| Published | 5 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | trb3944 |
| Genre | Shooter |
| Tags | Space |
| AI Disclosure | AI Assisted, Code, Graphics, Text |





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